anyone have the 709905byte doom2.exe?

Anything else!
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oblivion (Guest)
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anyone have the 709905byte doom2.exe?

Post by oblivion (Guest) »

could you please email it to me?  thanks.  i own ultimate doom, and i grabbed a warezed doom2, but the doom2.exe in it is actually the ultimate doom one.  (715493bytes).  it works fine, but some demos get out of sync.
AltimaMantoid
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Hmm...

Post by AltimaMantoid »

Put your e-mail address up here and I'll see if Hotmail will let me send a file that big to you ^_^
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AdamW
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Re: anyone have the 709905byte doom2.exe?

Post by AdamW »

you could always just watch demos with prboom. won't help for recording though, i guess :)
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oblivion (Guest)
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Re: anyone have the 709905byte doom2.exe?

Post by oblivion (Guest) »

akk sorry i thought i put my email address up last time  :)

uzi666@juno.com

thanks ;)
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Re: anyone have the 709905byte doom2.exe?

Post by DooMBoy »

I don't to sound like a fool, but why can't you guys send in prboom.exe demos? PrBoom is almost EXACTLY like the original exe, except for a details and engine tweaks.
?
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Re: anyone have the 709905byte doom2.exe?

Post by admin »

By putting "almost" in your sentence you pretty much answered the question yourself.
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Re: anyone have the 709905byte doom2.exe?

Post by AdamW »

yup. prboom still isn't 100% compatible. even if it were, we still wouldn't use it; it has some features which make it an unfair advantage over doom.exe, and thus over pre-existing demos - hi-res mode, for example.
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Hm?

Post by AltimaMantoid »

How is high-resolution supposed to give someone an advantage? @.@
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Re: anyone have the 709905byte doom2.exe?

Post by AdamW »

altima: you cna *see* a lot further. my favourite example - you're doing a 100/100 of a huuuuge map. you're just running for the exit, when...

<PORT SPLIT!>

on doom2.exe, the far distance of the ultra-huge room the exit is in is just a pixellated blur. you run to the exit, and hit the switch. argh! 99%!

on prboom.exe in your lovely high-res mode, you can just see that at the far end of the room is that darned imp you weren't sure if you'd left behind! you run over there and BFG it, then go back to the exit and hit the switch - 100%!

get the picture? :)
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Aaaaahhh...

Post by AltimaMantoid »

I had a feeling it was something to do with better vision (duh?) but I wasn't really entirely sure about it.

Although it's fun to WATCH demos in High-Res  ;D
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Re: anyone have the 709905byte doom2.exe?

Post by Opulent_ »

This is REALLY evident in Quake1/2 demos... not that you guys have even seen any of those. :P
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Re: anyone have the 709905byte doom2.exe?

Post by Erik_Alm »

heh, I downloaded and watched about 100 quake1 demos a rainy day when I was bored. Neato stuff.
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Re: anyone have the 709905byte doom2.exe?

Post by DooMBoy »

Oh goodness.....I just checked my Doom2.exe version-turns out it's the 8-25-94 version, pirated. Looks like I need the "legal" version too...!
My e-mail:
tallj20@hotmail.com
I have wondering for some time why a lot of movies for Doom2 and massive Doom2 demos that cover not quite the whole game and such were desyncing just two seconds into map01, and I am pretty certain this is why.
Can someone send it my way?
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Re: anyone have the 709905byte doom2.exe?

Post by myk »

Note that doom2.exe is available for FREE, as it is the same DOS executable included witn doom95, just copy it and rename it doom2.exe and there you have it.
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