CNDOOM progress

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fx
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CNDOOM progress

Post by fx »

Finally got some time to start updating Competition Doom to v3 so now you can follow it's progress on GitHub:

https://github.com/fx02/cndoom/

Only basic stuff is done for now, some branding, naming and icons :)
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Re: CNDOOM progress

Post by fx »

First build available: cndoom-3.0.0-alpha.zip
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Re: CNDOOM progress

Post by fx »

New build available for download from github: https://github.com/fx02/cndoom/releases

What's new?
- ingame timer (origin by xttl)

This needs good testing as many things were changed since v2.
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Re: CNDOOM progress

Post by fx »

New build: cndoom-3.0.0-alpha2.zip

What's new?

- show stats screen after EXM8
- enable recording Doom movie
- using -printstats & -record outputs stats to stats.txt


Also available on github: https://github.com/fx02/cndoom/releases
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Re: CNDOOM progress

Post by fx »

New build: cndoom-3.0.0-alpha3.zip

What's new?

- competition setup menu
- alternate strafe key
- show secrets while playing demo

BUGS:
- if demo filename is longer than 256 chars it won't be recorded
- weird artefact with timer in top left corner
- demo metadata version is a bit bugged
- cnlauncher does not play demos properly
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Re: CNDOOM progress

Post by fx »

New build:

https://github.com/fx02/cndoom/releases ... 0.0-alpha4

Merge latest Chocolate Doom into Competition Doom.
Fixed artefact caused by wrong x timer position in top left corner.